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Fishseeking Bloodhunters

Session Declared: 78  |  Session Ended: 79  |  Victor: Aggressor

Minor War
War Goal Slots: Trivial Γ—1, Minor Γ—1 Infamy: 10 Non-Aggression Pact Duration: 1 Session Both sides are limited to half (rounded up) of their unit capacity.

War Goals

Trivial: 1/1 Minor: 1/1
Tier Goal Attacker Target Notes
Trivial Raid Treasury
Details

Seize up to 50% of the target's money, based on how much they had at war start. If the nation cannot pay the required money, they instantly go into debt equal to the remaining amount with the nation with the war goal, with a five session hard deadline.

β€” β€”
Minor Expel Market
Details

Target is forced out of a market, and may not rejoin it for five sessions; doubled for AI nations.

  • Target must be a part of a market.
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βš” Attackers

Sema’ayawi Primary

Leaders (1)
NameTypeInitiative
Populist of Sema’ayawi Populist 1
Units (3 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Heavy Infantry 3 0 0 10 2 1 1 Nation
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Forge)
Heavy Archers 1 0 0 5 4 1 1-2 Nation
  • Attack -1 (Mercenary Law: Mercenary Presence)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense -1 (Mercenary Law: Mercenary Presence)
  • Defense +1 (Forge)
Tactician 1 0 0 0 0 0 1 Nation β€”

Undying Rivo

Leaders (1)
NameTypeInitiative
Athoxi Religious Leader 1
Units (2 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Spearmen 1 0 0 8 2 1 1 Nation
  • Attack +1 (Military Funding: Notable)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense +1 (Military Funding: Notable)
  • Damage -1 (Land Doctrine: Volley)
Light Archers 2 0 0 0 0 0 1 Nation β€”
β€” VS β€”

πŸ›‘ Defenders

Zhǎo Nèi Lù Primary

Leaders (1)
NameTypeInitiative
Religious Leader of Zhǎo Nèi Lù Religious Leader -4

No units assigned.

Jinying

Leaders (1)
NameTypeInitiative
Huì Nei Lu Archmage 3
Units (2 types)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Civilian 1 0 0 5 1 0 1 Nation
  • Attack -1 (Conscription Type: High)
  • Attack +2 (Military Funding: Substantial)
  • Defense -1 (Conscription Type: High)
  • Defense +2 (Military Funding: Substantial)
  • Defense -3 (Prosperity: Savior (Wretched))
  • Hp +1 (Consumption Stance: Comfort)
  • Hp +1 (Race: Laoshu Ren (Courageous))
Dynastic Guard 1 0 0 9 2 1 1 Nation
  • Hp +1 (Consumption Stance: Comfort)